Sony vegas pro 13 training lessons. Sony Vegas - the essentials for beginners

Individual lessons only. Call and make an appointment!

The course is taught individually. The price is indicated for 1 lesson (4 academic hours). You can agree on the number of classes and training time with the managers of our center.

Courses Sony Vegas Pro - training in professional non-linear video editing using practical examples.

Purpose of the course:

  • Teach students to use the entire arsenal of program tools, go through in practice with them all stages of installation (from organizing the project and importing files to outputting the final product).

Learning outcome

Upon completion of the Sony course Vegas Pro/Sony Vegas Pro you will be able to:

  • edit any video materials;
  • use all kinds of video editing tools;
  • manage color correction;
  • apply effects;
  • create complex glue;
  • work with picture and sound;
  • create 3D simulation and use the capabilities of the VirtualDub program in Sony Vegas;
  • output the final video editing product in any modern video format.

Basic training required to successfully master the Sony Vegas software package:

  • Have the skills to work confidently on a PC.

Watch a video presentation of the video editing course in Sony Vegas Pro

Course curriculum

Lessons 1

  • Introduction to Sony Vegas.
  • Video standards.
  • Program settings.
  • Program interface.
  • Import files and organize projects.
  • Transfer video from camera, import sound from Audio CD.

Lesson 2

  • Basics of working on Time Line.
  • Video and audio editing Auxiliary functions.
  • Final render.
  • Standard Transitions.
  • Fine tuning transitions. Rendering.
  • Save project files in one place.

Lesson 3

  • Adding and managing audio and video tracks.
  • Text in Sony Vegas.
  • Text on a transparent background.
  • Creation of titles.
  • Effects are the basic principles.
  • Effects overview.

Lesson 4

  • Using effects.
  • Creating a Screensaver countdown time.
  • Setting up hot keys.
  • Pixel aspect ratio.
  • Fields, why they are needed.
  • PenCrop tool.

Lesson 5

  • Using keyframes to create animation.
  • Slideshow of photographs using keyframes.
  • Markers.
  • Regions.
  • Trimmer tool.
  • Speed ​​up and slow down video.

Lesson 6

  • Changing the volume level.
  • Taking a screenshot (freeze frame).
  • Render in various formats.
  • Changing the video size in the render settings.
  • Sound renderer.
  • Grouping.

Lesson 7

  • Video with alpha channel.
  • Masks (for Sony Vegas).
  • Practice working with masks.
  • Replacing files in a project.
  • Simulated 3D (for Sony Vegas).
  • Blending modes.

Lesson 8

  • Using overlay.
  • VirtualDub program (for Sony Vegas).
  • Practice color correction.
  • Practice the picture-in-picture effect.
  • Practice videos within text.
  • Practice partial desaturation of video.
  • Using video in one project different standards.
  • Eliminating fields.
Expand / Collapse
  • Lesson 1. Introduction 00:01:53
  • Lesson 2. Setup 00:04:48
  • Lesson 3. Interface 00:10:49
  • Lesson 4. Project properties 00:17:29
  • Lesson 5. Video editing 00:19:30
  • Lesson 6. Render. Part one 00:13:15
  • Lesson 7. Render. Part two 00:08:23
  • Lesson 8. Pan Crop 00:22:33
  • Lesson 9. Masks 00:13:46
  • Lesson 10. Envelopes 00:17:40
  • Lesson 11. Track Motion 00:14:31
  • Lesson 12. Interlace Trimer 00:08:46
  • Lesson 13. Titles 00:13:53
  • Lesson 14. Special effects 00:13:22
  • Lesson 15. Little things 00:13:24

A week of time and you are the god of video editing, an easy-to-learn video processing program. So if you decide to try yourself in this direction, we recommend starting with this pussy.

24-08-2016 30-11--0001 ru 15 lessons

Duration 03:14:02

29-04-2017 30-11--0001 en 29 lessons

This course will tell you about the features of editing, how to attract the viewer, common mistakes beginners, editing dialogues, using transitions, a little about YouTube and other editing programs. Also, you will analyze some television programs and their features.

Duration 04:17:55

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Processing and editing video and audio at a professional level is not so easy. Knowing a program that will help you do this will allow you not only to edit a film for your home collection, but also to engage in video editing for commercial purposes. In particular, this could be editing video footage from a wedding, school graduation, graduation from kindergarten, elementary school, important conferences and much more. After all, just making a beautiful video is not enough. It needs to be properly processed, where necessary - trimmed, inserted sound, added effects. Overall, the editing should result in a video that is interesting and useful. Sony Vegas Pro can help with this.

It is difficult to get acquainted with this professional program, which allows you to record, edit and edit video and audio streams on your own. Why? The answer is very simple: it is not just a useful utility, it is a real professional video editor. At his disposal is not just a set of functions for basic editing, but a whole arsenal, the handling of which is accessible only to truly interested people. Thus, it is quite logical that you need to learn how to work with the Sony Vegas Pro program from the appropriate specialists. Our training center "PC Lesson" offers its training services for the Sony Vegas Pro program. Moreover, these are not just standard lessons in computer classes - these are on-site individual lessons that will not leave the slightest chance for illiteracy and missed educational material. After all, in large groups no one waits for a late student, whereas with individual learning all attention and learning efforts are directed to one student.

What is Sony Vegas Pro?

As already reported above, Sony Vegas Pro is a professional program that allows you to record and edit video and sound on multiple tracks. That is, you can work using advanced tools and a lot of video and audio processing capabilities.

If we briefly consider the capabilities of Sony Vegas Pro, we can highlight the following points:

  • it is possible to combine video with audio in order to synchronize them with each other in real time playback, and it is also possible to edit them separately;
  • a wide range of functions and numerous effects, in particular different kinds video transitions, artistic effects (discoloration, retro, emphasis on certain moments, etc.);
  • sound regulation, including muting, adjusting tonality and frequency characteristics;
  • preview, which makes it possible to compare the applied effects and choose the most suitable one. In addition, there is a function that allows you to save unfinished work in order to continue editing later;
  • inserting titles, titles, comments, that is, any text into the video, with beautiful artistic dynamics;
  • adding a new sound series that can be combined with the main sound using a special mixer;
  • changing the geometry, scaling and rotating the video sequence, with the installation of a background to the user’s taste;
  • saving the finished file in any of the common and convenient formats.

Another very useful feature of the program is that it can be launched from external media, without installation on your computer.

To start editing in Sony Vegas Pro, you must send a teacher to teach you!

Thus, you have before you a wide functionality of the program, which makes it possible not to limit your wishes and imagination. The only hitch in this process may be ignorance of all these possibilities, which we will help you overcome with the help Sony training Vegas. We are pleased to offer you the services of high-quality tutors, specialists with extensive teaching experience.

Sony Vegas video editor was originally developed by Sonic Foundry as a multi-track professional audio editor for high-quality mixing and processing of an unlimited number of audio tracks. From the very first version user interface The program was very well thought out and functional with its simplicity and clarity, and, thanks to this, has remained practically unchanged to this day.

Subsequently, the program was added to the ability to combine not only audio, but an unlimited number of tracks with video material, and then the development group was acquired by Sony. Starting from the fifth version, the program is released under this brand, as well as other Sonic Foundry software products (it is worth noting that they are also very well-known and high-quality: the professional sound editor Sound Forge and the music creation program Acid).

Lyrical digression. It is no secret that a certain group of consumers “organically cannot stand” the name Sony, being dissatisfied with the marketing policy of this corporation. Without going into details of the reasons for this attitude (often subjective), we note that such an attitude towards Sony software products has no basis. As mentioned above, these products were originally developed by another company that laid the foundations for high quality, and fortunately Sony continues to develop them without compromising quality, sustainability and functionality, constantly mastering new technologies and video editing capabilities.

Let's note the main advantages of the Vegas editor:

  • even in the “younger” version of Vegas Movie Studio you can use up to 4 video and 4 audio tracks, in the Vegas Pro version the number of tracks is unlimited;
  • visual, easy to learn, intuitive, but at the same time highly functional and well thought out user interface;
  • the ability to capture video and output the result to DV/HDV tape, as well as DVD creation(using additional installed program DVD Architect);
  • when working with video in DV, HDV, MPEG2 formats, unprocessed sections of the video are saved into the resulting file (provided that its format is the same as the original) without recompression and loss of quality (for HDV, this feature appeared starting from the 8th version of the program);
  • possibility of using material in one project different formats: AVI, MOV (QuickTime), Windows Media (WMV), MPEG2; images in JPEG, BMP, PNG, GIF and other formats; sound files in WAV, mp3, Windows Media (WMA) and other formats. The current list of supported formats is on the manufacturer’s website);
  • high stability of operation: it is extremely rare that situations arise when the program “crashes” during the editing process, importing data or saving the result (even when using video in AVI, MPEG2, Windows Media and other formats simultaneously in one project, it does not cause any problems);
  • undemanding on computer resources - to work with SD video (resolutions 720x576 for PAL and 720x480 for NTSC), 512 MB of RAM and a processor with a frequency of 1 GHz are sufficient. Although for video high definition(HDV/AVCHD) it is advisable to increase the amount of memory to at least 2 GB, and use a modern multi-core processor(however, to work with such video, similar requirements apply to any other video editors);
  • real-time video processing: by default, pre-calculation of transitions and processed sections of video material is not required - you can simply start playback and immediately see the result of processing in the preview window (no temporary files), although the smoothness of playback depends on the complexity of video processing and computer performance;
  • a fairly large number of transitions, effects and image generators (including for overlaying titles and text) included, and it is possible to connect additional sets of effects (for example, Boris Red, ProDAD Heroglyph);
  • powerful capabilities for recording, multi-track mixing and audio processing, big set sound effects for processing (equalizers, compressors, echo, etc.), it is also possible to “stretch” the sound in duration while maintaining the pitch;
  • the ability to create “surround” sound in 5.1 format, as well as input (starting from Vegas Pro 8th version) and output in AC3 (Dolby Digital) format;
  • for both video and sound effects and transitions, processing parameters can be made dynamically changing over time: set a profile for their changes on tracks, which gives almost unlimited possibilities for processing;
  • the ability to speed up/slow down video (overlaying a playback speed profile on video clips);

    Of course, it is worth noting some disadvantages of the program:

  • the program does not have Russian-language interface(however, unfortunately, the vast majority of other programs for working with video do not have it either), although you can find it on the Internet unofficial russifiers for different versions;
  • at the time of writing this article, the program does not know how to save video in AVCHD format without recompression (we hope that this feature will appear in future versions);
  • the set of effects, and especially the ability to overlay text on video, may be insufficient for an “advanced” user, in which case it will be necessary to install additional sets of effects and image generators (for example, the well-known packages Boris Red, ProDAD Heroglyph);
  • some note the not very high quality of acceleration/slowdown of interlaced (interlaced) video compared to some other video editors and specialized programs (however, in most cases this does not matter much, and for the vast majority of people it is not important);
  • At the time of writing this article, problems are known when using a large number of high-definition video (HDV) files in one project: high consumption physical memory computer (however, the same is known about other editors, in particular Adobe Premiere Pro). We hope that these issues will be addressed by the developers in the future;
  • Unlike Adobe Premiere, there is no close integration with Adobe Creative Suite products (Photoshop, Adobe After Effects, etc.), which can be significant for professionals (however, they are unlikely to change their tool to another).

    The listed disadvantages for most fans of home video editing are most likely insignificant, and are more than offset by the advantages, especially convenience, stability in operation, stability and quality of the result. For those for whom it is important to have high-quality and handy tool To edit video, we suggest you start reading the description of how to use the program.

    2. Getting started

    For clarity, this article describes working with SD video in DV format (video shot with MiniDV and Digital8 video cameras), but in general the style of work does not depend in any way on the video format, and all the information given is valid for other formats (in particular, HDV , MPEG2, or video captured by TV tuners or other capture devices). In addition, since the program interface remains almost unchanged, starting from the 4th or even 3rd version, most of the recommendations are valid for any version of the program.

    In our country, most video cameras comply with the PAL TV standard, so after launching the Sony Vegas program, we will create a project in this format. To do this, call the File/New menu, and in the window that appears for creating a new project, select New Project from the list Template PAL format DV:

    In this case, the frame size and frequency will be automatically selected, as well as the order of the half-frames (fields) Lower field first. It is recommended to immediately enable some options:

  • Full-resolution rendering quality: rendering quality of the final video - select Best;
  • Motion blur type: type of motion blur (only in motion-processed sections of the video) - select Gaussian;
  • Deinterlace: video deinterlacing method - it is better to select None and not do deinterlacing unless absolutely necessary;
  • Prerendered files folder: folder for intermediate rendering files - it is better to select some temporary folder on a non-system drive (however, as was said in the introduction, this folder is usually not used anyway, if you do not do preliminary rendering of transitions and video effects);

    If you need to create a project in a different format (for example, HDV), you need to select the appropriate template in the Template list.

    It is advisable to immediately enable the option Start all new projects with these settings, and all subsequent projects will be immediately created with specified settings. It is also recommended to specify the following sound parameters in the Audio tab:

    For the convenience of displaying time stamps, it is better to select the Time & Frames format in the Ruler tab:

    After this, you can click OK and start working on the created project. It is recommended to immediately save the created project using the menu command File/Save As...

    3. Description of the main window

    Those who have previously worked or at least tried to work with older versions of Vegas, when starting the 8th version of the program for the first time, may find that the main window looks unusual: the timeline (or timeline) is located at the bottom of the main window, and not at the top. To change this, you need to open the settings window (Options/Preferences menu), select the Display tab and disable the Display timeline at bottom of main window option. After this, the artboard will be located at the top of the program window.

    The main program window consists of several main parts (from top to bottom):

  • menu and toolbar with icons (toolbar);
  • the Time Display current time window, to the right of which there is a time ruler;
  • the actual editing table (timeline) with video and audio tracks (in the Pro version their number is unlimited);
  • Rate playback speed slider, which allows you to preview your project at both normal speed (single, 1) and multiplicities from -20 to +20 (negative speed means reverse scrolling);
  • project scroll bar, which also allows you to change the project viewing scale (move the mouse cursor to the left/right edge of the “slider” and drag it left and right with the left mouse button pressed);
  • Below the scroll bar there are playback control buttons: loop playback, start/stop, pause, go to the beginning/end of the project, as well as a sound recording button (if you move the mouse cursor over the button, a tooltip will appear above it indicating which button on the keyboard needs to be pressed to perform the same action);
  • to the right of the scroll bar there are buttons for changing the scale of viewing the project both horizontally and vertically (there is also a Zoom Tool button, which allows you to “circle” with the mouse the desired part of the artboard for a detailed view of it in its entirety);
  • window with several sections (switchable by tabs at the bottom): Explorer (Explorer, similar Windows Explorer), Trimmer (window for "trimming" clips), Project Media (list of project source files - in earlier versions This section of the program was called Media Pool), Media Manager (source file manager), Transitions (editing transitions), Video FX (video effects), Media Generators (image “generators”, including for overlaying text on video);
  • indicator and volume control for audio playback (Mixer);
  • Video Preview window.

    This is the default content of the program window. The main convenience of the program interface is that almost any section can be “dragged” with the mouse by the title and placed elsewhere in the window, changing its size as convenient for the user. If you have two monitors, any section can also be “dragged” onto the second monitor, which further increases the convenience of work. If some section is not needed, you can close it by clicking the cross in its upper right corner, and, if necessary, show it again using the View menu commands.

    If the video you want to edit is already on your hard drive, you can skip the next section. If the video is not yet on your hard drive, you can enter it from a video capture device or from a digital video camera.

    4. Video Capture

    The capture module is called by the File/Capture Video menu command. It allows you to capture video from almost any device, including tuners, video capture cards, and digital video cameras. When you first call the command, the program will prompt you to select a capture format (DV or HDV - select the one you need depending on what camera you are using), as well as specify the folders in which the entered video files will be placed. It is best to indicate before each capture the folder in which the editing project itself is located (a file with the .veg extension).

    By default, capture is carried out with automatic video division into scenes. The beginning of the next scene is determined by the moment the camera starts shooting, and the end - by stopping shooting. In this case, each scene will be placed in a separate video file (for the DV format this is a file with the AVI container format, for HDV - with the MPEG2 Transport Stream format, a file with the m2t extension).

    For DV/HDV cameras, video capture is carried out automatically - the program itself will start the camera when input starts and stop when recording on the tape ends (of course, input can be stopped manually if necessary). It should be noted that for digital video cameras it is not actually capturing, but simply copying video and audio data “as is” into digital form, without any processing, recompression or loss of quality.

    At the end of the capture, the program will offer to add all the resulting files to the window with the source files of the project (Project Media), from where they can easily be added to the timeline by simply dragging the mouse.

    It should be noted that modern hard disk drive (HDD), DVD and Flash camcorders do not require video capture as such. Data from the camcorder media can be transferred to a computer simple copying either from a DVD or from the camera as a removable disk media by connecting it via USB. Sometimes this is done using the software that came with the camera. More details on how to do this for a specific camera are usually written in the user manual and/or in the description of the software that comes with the kit.

    For Sony DVD cameras, you can copy video to your computer and Vegas editing project using the File/Import/DVD Camcorder Disc menu command.

    The capture module also allows you to output the video file back to the camera tape (provided that the file format exactly matches the camera format and the digital input is not blocked). To do this, in the View menu you need to switch to the Print to Tape mode, and then use the Transport/Print to Tape menu commands.

    If you need to display the result of editing a project on tape, then in the main Sony Vegas program you need to use the menu commands Tools/Print Video to Tape (for a DV camera) or Tools/Print Video to HDV Tape (for an HDV camera).

    Naturally, to input video from DV/HDV cameras, you can also use third-party capture programs - for example, ScanalyerLive for DV.

    However, it is recommended to use the built-in tools for HDV input. Various sources report that HDV files entered using the HDVSplit program can cause editing problems and even cause Sony Vegas to fail because... HDVSplit generates not entirely correct m2t files. We hope that this will be fixed in future versions of the programs.

    5. Built-in tutorial

    The 8th version of Vegas has a wonderful built-in tutorial for working with the program. This is not just a user manual in the form of static text, as in most other programs. This is a set of interactive lessons that allow you to study the structure of program interface elements in action, as well as the basic working techniques used in editing (moreover, these techniques can be useful when working with other programs). If the reader knows English, then this textbook can greatly facilitate the development of the program.

    The tutorial is called by the Help/Interactive Tutorials menu command. In the window that appears, you need to select a lesson by name (for example, An Overview of Vegas - general review program elements), and then it will be presented as a sequence of pages with instructions, with a transition between them using the Next button. The clarity of these instructions is enhanced by the fact that if the text mentions any element of the program window, it is surrounded by a red frame. Moreover, if the element was turned off (hidden), then it will be proposed to perform an action (for example, call a menu item) that allows this element to be activated (showed).

    In addition, in some steps the user is asked to carry out various actions himself: press a button, click on the window title, call a menu command, perform an action with a clip on the video track, etc. And the lesson will not continue until the user completes the required action. Since explanations are immediately provided of why this is needed and what will happen as a result, the process of mastering the program becomes simple and clear, and the actions are easy to remember. We can say that the textbook is not just a set of instructions, but a virtual teacher, using an example to show the desired sequence of actions.

    For many, the main drawback of the textbook (and indeed the program itself) is that, unfortunately, it is presented only on English language. We hope that the following sections of this article will help to some extent compensate for this shortcoming, and will allow you to understand the basics of using Vegas for fast and effective video editing.

    6. Start of installation

    When the program is launched, the first thing you should do is find the folder with the source video files (for example, entered from a video camera) in the Explorer section. When you select a file by clicking the mouse, the program tries to obtain information about the file format, and if it succeeds (i.e. the format is supported by the program), then the video and/or audio format, as well as their duration, is shown below:

    If the file format is not supported, then an inscription with information about the format does not appear, and if there are problems determining the format, then the following inscription appears in the format field: “Stream attributes could not be determined.” This usually means that the video or audio format in the file does not have the appropriate codec installed (Vegas, like other editing programs, supports Video standard codecs for Windows for video and Audio Compression Manager for audio, but does not support DirectShow decoders). For MPEG2 files, MainConcept's MPEG plugin must be installed and registered. IN latest versions Vegas must first be installed to support MPEG files DVD program Architect

    Sometimes it happens that codecs are installed, but the AVI file format is not recognized in the program for no obvious reason. This happens if the headers in the file are not entirely correct (do not fully comply with the Video for Windows standard). This can be fixed if you open the AVI file in VirtualDub and save it to a new one in direct stream copy mode (select Direct Stream Copy in the Video and Audio menu). After such an operation, the file usually opens successfully (of course, if the necessary codecs for video and audio are available in the system).

    Once the file's attributes are defined, it can be dragged and dropped onto the timeline. It will automatically create appropriate tracks for video and/or audio (depending on what data is in the file). If the file contains both video and audio (for example, an AVI file from a DV camera or a movie), then the video and audio automatically fall into a group of two clips that are moved together. To process them individually, the group must first be divided (more on this below). A wave picture will be built for the sound, which will take some time (depending on the duration of the sound in the file). At the same time, next to source file a file with the extension .sfk will be created, in which the wave image is stored, and subsequently the same file will be opened (for example, in another editing project) almost instantly, because There is no longer any need to re-construct the wave image of sound.

    If you select many files at once in the Explorer section and drag them onto the timeline, they will be automatically added to the tracks as a sequence of clips. In this way, you can carry out the simplest “end-to-end” installation with overlapping clips - at the junction point the clips will overlap each other “overlapping”. The amount of overlap can be set in the Options/Preferences window, Editing tab, using the Amount parameter of the Cut-to-overlap conversion group - it determines how many frames the video clips will overlap (if you specify 0, then there will be no overlap). You also need to enable automatic overlap - enable the Automatically overlap multiple selected media when added option. In this case, you can specify what type of transition will be used between video clips by selecting it in the Video default list of the Envelope fade types group. By default, the transition type is Smooth (also known as Dissolve), which is most often used in editing.

    You can also place images from graphic files(all common ones are supported graphic formats: BMP, GIF, JPEG, PNG and others). When adding an image, a video clip with a still image is automatically generated, the default duration of which is set by the New still image length parameter in the same settings window. If a non-zero clip overlap value is specified (see above), then clips obtained from pictures will also automatically overlap each other by the specified amount. Thus, by setting the desired duration, overlap and transition type, you can get a slide show of pictures with one mouse movement by “dragging” them from the explorer section onto the video track. If automatic overlap is not needed, disable the corresponding option.

    After necessary files placed on the tracks, you can proceed to the actual editing of video and sound.

    7. Installation Basics

    Basically, installation is carried out in the same way as in other similar programs: The vertical cursor, moved by the mouse cursor or the left/right keys, determines the current position on the timeline from the beginning of the project (that is, from the beginning of the video material that will result from the edit). The frame corresponding to this position is shown in the Video Preview window, and when you press the space bar or the Play button, playback starts from this position. You can change the project viewing scale by pressing the up/down keys or using the mouse wheel. When the "Shift" key is pressed, the mouse wheel scrolls the project window left and right while maintaining the current time position in the project, and when the "Shift" and "Ctrl" keys are pressed, it moves the current position in the same way as the "left/right" keys.

    Selecting the desired clip (in the program clips are conventionally called “events” or Events) is done by clicking on them. If you need to select several clips at the same time, you need to click on them sequentially while holding down the "Shift" key. To exclude a clip from the selection, you need to click on it again along with “Ctrl”.

    Let's look at the simplest operations performed when editing video.

  • You can cut the clip(s) on the timeline at the current position by pressing the "S" key on the keyboard, and delete the unnecessary piece (clip) by clicking on it with the mouse and pressing the "Delete" key.
  • If you need to “cut” the beginning or end of a clip, then you need to move the mouse cursor to the left or right border of the clip rectangle, the cursor will change shape to a rectangle with an arrow. After this, you can press the left mouse button and “pull” the edge of the clip in the desired direction. You can pre-select the location to which you want to move the edge of the clip by setting the current position there with a mouse click and/or left-right arrows, then when you “drag” the edge of the clip will “stick” exactly to the desired location. You can also “cut off” an unnecessary part of a clip by first cutting the clip in the desired place, and then selecting the unnecessary part with a mouse click and deleting it using the “Delete” key.
  • If you need to move a clip or a group of clips on a track left/right, you need to select it with a mouse click and “drag” it in the desired direction while holding down the left mouse button. If you need to move multiple clips that are not grouped (see below), you must first select them by Shift-clicking.
  • If you need to combine a set of clips into a group, you need to select them sequentially by left-clicking on each one, holding down the "Shift" key, and pressing the "G" key on the keyboard. The entire group of clips will then move as one unit. As mentioned earlier, when you add a file with video and sound to a project, two clips appear (one with video, the other with sound), immediately combined into a group. If, for example, you “cut” (see above) the beginning of one of these clips (for example, with video), then the second clip (with sound) will automatically be “trimmed.” If you need to separate video and audio and work with them separately, then the group must first be ungrouped.
  • If you need to remove a clip from a previously created group, you need to select it with a mouse click and press "U". If you need to ungroup all the clips in a group, you need to right-click over one of the clips and press “Ctrl+U”. Commands for working with a group are also available in the "Group" menu by right-clicking over the clip.
  • The simplest effect used in editing is the so-called. FadeIn, or the smooth “fading” of video from “darkness” and sound from silence. This effect is often used at the beginning of a story (for example, an entire video). The opposite effect, called FadeOut, is applied towards the end of the story. To apply FadeIn to the beginning of a clip, move the mouse cursor to the top-left edge of the clip's rectangle on the track until the cursor changes to an arc with left-right arrows. Now hold down the left mouse button and drag the mouse to the right - an arc will appear at the beginning of the clip, indicating the presence of FadeIn.

    The duration of the effect is determined by how far you "drag" the mouse to the right from the beginning of the clip - then release the left button. Now, in the place where the effect ends, there is a vertical line - you can “drag” it with the mouse left and right, changing the duration of the effect (the value is shown in the “Fade Offset” tooltip). Try playing the clip from the beginning and see how the effect looks, and adjust the duration according to your design.

    The FadeOut effect is applied in the same way, only it is applied on the upper right edge of the clip rectangle, and the mouse must be moved to the left. FadeIn/FadeOut effects can be applied independently to audio, allowing the sound volume to fade smoothly from silent to normal volume and vice versa.

    If you right-click over the arc, you can select the shape of the effect profile in the Fade Type submenu. Shape affects the smoothness and speed of changes in volume for audio or transparency for video. Experiment and choose the profile that best suits your application (usually the default profile shape is suitable in most cases).

  • Perhaps the most commonly used effect in editing is the transition of one clip to another, or Transition. The simplest, but also the most frequently used type of transition is a smooth “flow”, or “Cross Dissolve”. If there is a gap (an empty space on a track) between two clips, first move the clips back to back by dragging the second clip so that its beginning is "stuck" to the end of the first clip:

    Then move (by clicking the mouse on the desired place, or using the left/right keys) the current position (vertical cursor) to the left of the end of the first clip to the moment where the “bleeding” should begin - for example, a second before the end of the first clip:

    Click in the middle of the second clip and, holding down the left mouse button, drag the clip to the left so that its beginning overlaps the end of the first clip. Move the clip until its beginning “sticks” to the current position, exactly in the right place:

    The duration of the transition in seconds will be shown on top of the transition. Note that you need to move the entire second clip, not its left edge. This will also give the effect of one clip transitioning to another, but the result will be different, because The duration of the second clip will change.

    By default, the "Cross Dissolve" transition effect is applied between clips, which is usually sufficient in most cases (besides being simple, it's the least intrusive-looking). You can choose the shape of transition profiles (how video transparency and audio volume will change during a transition) by right-clicking over a transition and selecting the desired combination of profiles from the Fade Type submenu (25 options in total).

    If you want to apply another transition effect, then a fairly wide selection of them ("sheet folding", "curtains" and others) is available in the "Transitions" tab at the bottom of the main window:

    On the left is a list of transition types, on the right are some typical sets of effects (Presets) for the selected transition. If you move the mouse cursor over any icon, its animation will clearly demonstrate exactly what the selected effect looks like. The letters A and B conventionally show the first and second clips, respectively, between which the transition is made.

    To apply an effect, first “stack” two clips on top of each other (see above), then select desired effect in the Transitions window, and drag the effect icon onto the transition between clips. This can be done as many times as you like, using different transition effects to choose the one that suits you best. Some standard transitions can be quickly applied by setting the current position to the transition between clips, and pressing the "/", "*", "-" keys on the small (numeric) keyboard, or by right-clicking over the transition and selecting the desired transition in the submenu Transition.

    If you move the mouse cursor to the cross-shaped icon on the right side of the transition between clips on the track (the inscription “Transition Properties” will appear), then clicking on it will bring up the transition parameters settings window:

    Each transition type has its own parameters, and it is impossible to describe them all within the scope of this article. Let us only note that changing the transition parameters allows you to obtain an unlimited variety of effects. The configured set of parameters can be saved in Preset, and a corresponding icon will be added to the effect selection window, allowing you to quickly apply the saved effect.

    The listed set of operations (moving, cutting, deleting, “trimming” clips, applying FadeIn/FadeOut, as well as transitions between clips) form the basis of almost any, even the simplest non-linear editing.

    8. Additional techniques

    First, let's look at some principles of multi-track video editing (in their basics, they are also applicable in other video editors).

    Each video track represents a certain “layer” with an image. If there are several tracks, then the image in them is superimposed on each other in layers: the one above it is superimposed on the lowest track, and so on, from bottom to top. This happens exactly in the order in which the tracks are located vertically on the editing table - the first track from the top is superimposed on the second, the result of the overlap is superimposed on the third, etc. In this case, the tracks are mixed with each other through the so-called alpha channel, or transparency mask (by default, each track is completely opaque). Thus, working with many tracks is carried out similarly to working with layers in the Adobe Photoshop graphics editor.

    Each video clip on a track has its own "opacity" level, or Opacity. If you move the mouse cursor over the top edge of a video clip until the cursor changes to the shape of a hand with a finger pointing up, you can see the current opacity level in a tooltip (by default, all clips are opaque, with an Opacity level of 100%):

    If you hold down the left mouse button and drag the cursor down, you can make the video clip semi-transparent, up to full transparency (Opacity value 0%). If there is only one video track in the project, then in the Video Preview window and on the frames of the clip itself you will see that the image darkens to black. This happens because there is always a black background underneath the bottom track, and when blended with it, the translucent clip becomes darker.

    To the left of the video track is the so-called Track Header window, on which its number is written, and there are also track controls (see the figure above). If you move the mouse cursor over a button or icon in the title window, a tooltip appears with the name of the element. Let's look at the purpose of some elements:

  • Minimize Track Height - this button allows you to minimize/restore the height of the track;
  • Maximize Track Height - this button allows you to maximize/restore the track height;
  • Track Number - track number, as well as an icon indicating the type of track (video/audio);
  • Track Name - track name (blank by default), which can be edited by double-clicking on it;
  • Bypass Motion Blur- this button allows you to turn off (if pressed) or turn on (if pressed) the so-called Motion Blur, or “smoothing” of the image on the track if video effects with movement are applied to it (see below);
  • Track Motion - this button opens a window that allows you to set the image movement on the track, or simply “crop” or scale the image (see below);
  • Track FX - this button opens a window that allows you to set a chain of video effects for processing the track (see below);
  • Mute - this button “disables” the track - it stops participating in the formation of the image, and, as it were, “disappears” from the project;
  • Solo - this button “prohibits” all tracks except this one;
  • Level - this slider allows you to set the level of opacity (Opacity) of the image of a given track (default 100%) - if you reduce it, the image on the track will become translucent (up to completely transparent, if set to 0%);
  • Compositing mode - this button allows you to select the mode of mixing this track with the underlying ones. For “regular” video editing, without the need for complex video processing, you do not need to touch this button, leaving the default Source Alpha mode.

    We'll need a description of the track title later, but for now let's look at an example that uses overlaying one track on another - overlaying titles on a video. Let's say the video material is on the first video track. You need to add a video track above so that the image on it overlaps the existing video. Right-click above the video track title and select the Insert Video Track menu item. An empty video track will appear, and the existing one will appear below it, moving to the second position. We will add captions to it.

    To do this, in the lower section of the program window, find the Media Generators tab and select Text, the Soft Shadow icon is text with a “soft shadow”. Drag the effect icon onto the first video track. A video clip will be created that generates text with a shadow, and by overlaying the first video track with the second, the text will be superimposed on the video. To edit the text, click the Generated Media... button on the right side of the clip (if the button is not visible, increase the track height by dragging the horizontal line between the first and second video track titles). In the window that appears, there are several tabs that allow you to edit the text (as well as select the font style and size - Edit) and change its position in the frame (Placement), set the color of the text and background (Properties), the color of the border (it can be turned on/off and changed thickness), shadow thickness and intensity (Effects). You can also deform text in several ways (to do this, you need to enable the Enable Deformation option).

    Move the borders of the text clip to the desired location, press the Play button and see the result. You can also set FadeIn/FadeOut to make the titles fade in and out. The picture shows an example where the credits start appearing a second after the start of the video, fade in for two seconds, and fade out at the end. The result is immediately visible in the Preview window.

    In addition to static text with a given color and shadow, there is a Credit Roll generator that allows you to show scrolling text, like at the end of a movie (credits can also appear one after another with various effects). Starting from version 8, the program has a new text generator - ProType Titler, which allows you to create more complex titles with additional effects And various options text location, rotation, and others. However, this is where the possibilities for adding titles in the program are exhausted. Those who need more complex titles will have to install additional plugins (for example, ProDAD Heroglyph).

    Let's look at another example - picture-in-picture. To do this, you also need to create two video tracks, on the second (lower) place a full-screen video (background), and on the first (upper) - a video that should be shown on top of the full-screen in a reduced window:

    Let's remember the description of the track header window (Track Header, see above) and click on the Track Motion button on the header of the first video track. In the window that opens, you can position the window in which the video should be displayed in the desired part of the video frame, and also set the dimensions of this window:

    The frame in the center of the window takes up the entire video frame by default (note the values ​​in the Position group on the left). If you change its size and position, the video track window will move in the same way. Disable the Scale About Center button at the top of the window, leaving the Lock Aspect Ratio button pressed. Pull the lower right corner of the frame (when you move the mouse cursor to it, it is circled) up to the left so that it shrinks and ends up in the left top corner(note the changed values ​​in the Position group). For added effect, also enable the 2D Shadow option in the lower left corner.

    In the Video Preview window, the desired result will be immediately visible - the picture of the first video track will be visible in a reduced form against the background of the picture of the second video track, with a shadow around the frame.

    9. Animation of processing parameters

    After reading the previous paragraphs, the reader may have a reasonable question: “Motion” is movement, but what does it have to do with it? You can not only set the position of the video window, but also make it move around the frame as the video plays.

    To do this, at the desired starting position in the project (for example, at the beginning of the video track), call the Track Motion window and click the Sync Cursor button at the bottom of the window, and now the current position of the video track window will be associated with the current cursor position in the project. In the picture above, we have placed the track window in the upper left part of the video frame. Now move the current position in the project by clicking on the slider at the bottom of the Track Motion window, to the right. Move the frame position to the bottom right of the window, and click the Create Keyframe button:

    At the current position in the project, a key point will be added with the new position of the video track window. Close the Track Motion window, move the current position on the timeline to the beginning of the project (press Ctrl+Home) and press the Play button to see the result in the Video Preview window. Your computer's performance may not be sufficient for smooth playback; in this case, you can reduce the preview rendering quality by selecting Preview or Draft quality in the Preview Quality drop-down list above the image in the window. In any case, this is just a preview; you don’t have to worry about the quality of the video in the resulting file - the movement of the picture within the picture will look absolutely smooth.

    Here we looked important property Sony Vegas - key points that define a smooth change, or animation, of video processing parameters. They can also be set for any parameters of video effects assigned to processing video tracks.

    Let's look at a related example - the smooth "transformation" of color video into black and white.

    Place the video clip on the track, move to the beginning of the project (Ctrl+Home), click the Event FX button on the right side of the clip (if the button is not visible, increase the height of the video track), or the Track FX button on the video track header on the left (Track Header, see above) . In the window that appears with a list of effects, select Sony HSL Adjust and click OK. The effect window will appear; at the bottom of it, click the Sync Cursor button. At the current position (beginning of the clip), leave the Saturation value unchanged (1.0). Move the current position slider at the bottom of the window all the way to the right and click the Create Keyframe button below (you can also press the Insert key on your keyboard). A cue point will be added at the end of the clip. At this point, set the Saturation parameter to zero:

    Now you can close the effect window, press the Play button and see in the Preview window what the result is - the clip, initially in color, becomes black and white as it plays. The nature (speed) of parameter changes can be changed - to do this, right-click over a key point on the time ruler at the bottom of the effect window and select the desired type of parameter change profile (you can also select Hold - leave the parameter value unchanged until the next key point).

    Similarly, you can set the animation of the parameters of almost any transitions (Transitions) - for example, in the “sheet folding” effect, as it wraps, you can smoothly change the thickness and angle of the curl, the color and intensity of lighting, etc. Everything is limited only by your plans and imagination. Experiment with different effects and transitions, and see for yourself how much room for creativity animating their parameters provides.

    10. Working with sound

    As stated at the beginning of the article, Vegas was originally developed as a powerful multi-track audio editor. The possibilities for audio processing are very wide - the program allows you to:
  • create projects with both stereo sound and surround sound in 5.1 format. Starting from version 8 Pro, the program supports sound in Dolby Digital (AC3) 5.1 and input;
  • record sound from the sound card input (recording from several simultaneously is supported sound cards, including multi-channel);
  • dispose unlimited amount sound clips on audio tracks, with different compression and formats (number of channels and sampling frequency) simultaneously in one project, without the need for preliminary audio decompression (it is carried out on the fly, during playback or output of the editing result to the final file);
  • in the same way as for video clips, set FadeIn/FadeOut for audio clips, with the ability to select one of five forms of the fade profile (when clips are superimposed on each other, you get 25 options for the transition of one clip to another by changing the volume of both);
  • turn on and off (Mute, mute) audio tracks.
  • set the volume and stereo panorama (for projects with 5.1 sound - the position of the sound in space) for each track;
  • assign profiles (or envelopes, Envelopes) to audio tracks for changes in volume/panorama over time with nodal points (for projects with 5.1 sound - a profile of the sound position in space);
  • assign effect chains to audio tracks for real-time audio processing. The kit includes several dozen effects: various filters, equalizers, dynamic range compressors, echo, etc. Any third-party DirectX and VST plug-ins for audio processing are also supported;
  • for some effects, it allows you to assign profiles (envelopes) of changes in their parameters over time to audio tracks;
  • combine audio tracks into groups (the so-called Bus, or buses) in order to simultaneously control their volume, or assign the same set of effects to them;
  • output sound to a variety of formats (including mp3, AC3, and in the case of WAV and AVI formats - to any format for which the ACM audio codec is installed in the system).

    In this article it is impossible to consider in detail all the sound capabilities of the program, so we will focus only on some that are often used when editing home videos.

    For example, you need to perform a simple action - replace part of the sound in a video. To do this, click on the desired video clip with audio and ungroup it (press U) so that the audio and video are edited separately. Let's say you need to replace the beginning of a sound with another one - from a sound file. First, drag the left edge of the original audio clip to the right to make room for the audio you're adding. Then, in the Explorer section, find the one you need sound file(for example, in mp3 format) and drag it onto the artboard, onto a separate soundtrack. Adjust the end of the added audio clip so that it has the desired duration. Then drag it onto the same audio track as the original footage audio. You can make it partially overlap the sound of the video sequence - in this case, the sound will smoothly transition from one clip to another:

    If you right-click over the place where the sounds overlap (the so-called Crossfade), then in the Fade Type submenu you can select the shape of the volume envelopes of each of the two sound clips - a total of 25 options are available (the same as those available for Crossfade video clips). To ensure that the video clip and both sounds move together in the future, or are not accidentally ungrouped, they can be combined into a group - select them by clicking on them with the Ctrl key pressed and pressing G.

    I often want to add music to a video sequence. Even a rather boring and monotonous video can look different if you add music to it. This is done very simply: find the desired audio file (for example, in mp3 format) in the Explorer section and drag it with the mouse onto the timeline just below the audio track of the video sequence. An audio track will be automatically created and the audio clip will be placed on it. If necessary, move the audio clip to the desired location, trim its beginning/end, add FadeIn/FadeOut - all this is done in the same way as it is done with video clips (see the section "Editing Basics"). Naturally, you can add any number of sound clips to your project this way.

    But simply throwing music into a project is only half the battle. It is important to choose the right volume so that it does not sound intrusive and does not interfere with the viewing of your video.

    Be sure to try to see the result of the editing yourself by listening to the sound, both in headphones and in speakers, at different volumes. If you want the music to only be an additional background and not replace the original sound, then it is important to select the volume of the music so that even at low speaker volumes the original sound sounds clearly (in particular, the words in the voices of people in the frame should be clearly and legibly perceived ). Most likely, the volume of each musical composition will have to be selected separately. To do this, move the mouse cursor to the top edge of the audio clip (the cursor will change to a hand with a finger and up and down arrows) and drag it down with the left mouse button pressed. In this case, the volume (Gain, gain) will decrease. Reducing the volume by 6 dB (decibels) means reducing the amplitude of the sound by half. Listen to at least a few seconds of the original audio along with the music and make sure that the music is not too loud, and if it is not, turn down the volume. Do this with each music video, listening to different parts of the edit.

    It may turn out that in some areas you only need to temporarily “mute” the volume of the music so that at that moment only the sounds in the frame (for example, people’s voices) are heard, or, conversely, to add drama or dynamism to the plot, the music needs to be made louder by few seconds. To do this, you need to add a volume profile to the music audio track.

    To do this, select the desired audio track (click on its title on the left) and call the menu command Insert/Audio Envelopes/Volume. will appear on the track horizontal line- this is the profile, or the envelope of volume changes. In the place where you need to reduce the sound volume, right-click above the profile and call the Add Point menu command, and add another one a little to the right. Then move to the place where the volume should return to its original value and add two profile points there too. As a result, a horizontal section is formed between the two middle points, which can be “pulled” up and down with the mouse to increase/decrease the sound volume in this section. The figure shows how to attenuate the sound by 12 dB (four times the amplitude) over a 10-second segment:

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    If you need to completely muffle the sound, the corresponding section of the profile should be pulled down “all the way” so that the volume takes on the value -Inf (minus infinity, which in decibels corresponds to the amplitude multiplied by zero). If you need the volume to smoothly change from one value to another, add volume profile points in the right places and set the desired gain values ​​in them - either by dragging the points up/down with the mouse, or by calling the Set To... command in the menu with the right mouse button above the point. To set the initial sound volume at any point (disable volume changes), select the Set to 0.0 dB command.

    Between points, the default volume profile is linear. In the menu above the profile section, you can select the shape of the profile change curve - Linear, Fast, Slow, Smooth, Sharp. The Hold type means that the profile value will be constant until the next point.

    The volume of each audio track can be changed entirely - for this, use the Vol slider on the track header (if the slider is not visible, stretch the header in width):

    It happens that music added to a project sounds too quiet when the volume is reduced, and too intrusive when increased, with loud bass and intrusive high frequencies, and it is difficult to find the “golden mean”. You can correct the situation using a sound equalizer. On the title of the audio track with music, click the Track FX... button, a window for assigning sound effects (processing) to the track will appear. Among them, by default, Track EQ is immediately present - click on the effect name at the top to activate its window.

    An equalizer allows you to change the sound volume as desired in certain frequency ranges, or bands. By default, the equalizer does not change anything (all gain parameters are set to 0 dB). Let's start with the lower frequencies (bass). Click on tab 1 (Low Shelf filter type). Drag the Gain slider to the left to tone down the low frequencies. Drag the Frequency slider to the right to increase the filter's cutoff frequency. The higher the frequency, the more low frequencies will be suppressed. You can start playback in the main window and listen to what you get, while simultaneously selecting the frequency and degree of suppression on the fly.

    Now you need to muffle the high frequencies (the upper sounds of percussion instruments, various noise effects, ringing, etc. are usually heard there). Click on tab 4 (High Shelf filter type). Similarly, select the degree of suppression (Gain) and cutoff frequency (Frequency). The lower the frequency, the more high frequencies will be suppressed.

    As a result, we have the following picture: the low and high frequencies of the music are muffled, and the music now sounds less intrusive, without interfering with the perception of the main sound in the video.

    Bass reduction can also be used to reduce the audibility of wind noise.

    It happens that voices in the frame sound unintelligible. This can also be corrected using an equalizer - just increase the volume in the mid-frequency region (about 2-3 kHz for a male voice and 4-5 kHz for a female voice). To do this, open the equalizer window on the audio track with audio from the video sequence. Select tab 3 (Band filter type) and increase the gain (Gain), and also change the center frequency of the band (Frequency).

    Play the project and try to adjust the gain and center frequency of the band on the fly so that your voice sounds more clearly. You can also increase the bandwidth (Bandwidth, in octaves). It is not recommended to increase the volume of mid frequencies too much (more than 6 dB), otherwise your voice may sound like it’s coming from a telephone.

    If the equalizer in a project does not need to process the entire sound, but only its parts (for example, where there are people talking in the frame), then all the areas that need to be processed should be left on the audio track to which the equalizer is assigned, and the remaining audio clips should be transferred to a separate track on which no audio processing effects are assigned.

    In addition to the equalizer, a Track Compressor effect is automatically assigned to audio tracks, designed to reduce the dynamic range of the audio track. It can be used to reduce the difference between loud and quiet sounds - for example, in scenes where, along with quietly speaking people, there are sometimes loud bangs, door slams, etc. in the frame.

    You can also assign processing to an entire project using the Master FX... button in the Mixer window. When you call the add effects command, a window appears with a list of effects divided into categories. Select the desired effect, click the Add and OK buttons.

    By analogy with the animation of video effects parameters (see the corresponding section above), you can set the animation of sound effects parameters. For example, you can define a profile for how the frequency of an equalizer filter changes over time. On the header of the audio track to which we have assigned an equalizer to increase the clarity of the voice, click the down arrow button on the right side of the Track FX button... In the drop-down menu, select the FX Automation command, in the window that appears, select the Track EQ effect. The list shows the names of processing parameters that can be made time-varying during playback. Check the Band 3 Frequency checkbox and click OK. A new profile will appear on the audio track, which can be controlled in the same way as the volume profile: add points, move them, set frequency values ​​​​at each point by entering a value, etc.

    By controlling the processing parameters during playback, you can get a wide variety of sound effects - for example, using the Delay effect you can get an echo with a variable time of “reflection” of the sound.

    11. Output the result to a file

    Saving the editing result to the output video file (not to be confused with saving the editing project) is done using the menu command File/Render As... In the "File type" list, select the desired container format (for example, Video for Windows for an avi file), in the Template list ( template) select the compression format. Click the Custom button to view and/or set video and audio compression parameters (in the Project tab, do not forget to select Best in the Video rendering quality list). If necessary, enable/disable the Include Video/Include Audio flags to include/exclude video and audio in the output file. In the Video format drop-down list (Video tab), select the format (codec) for video compression; in the Audio format list (Audio tab), select the format (codec) for audio compression.

    In order for a custom audio codec (format) to be available, you must select a video format other than DV.

    If the project uses interlaced video (and in most cases this is the case for video from a camcorder), then it is important that the correct field order is set in all source files (in the file properties in the Project Media window), and it is better to have the same order fields are set in the project properties and in the output video settings to minimize image transformations. If you want to save raw sections of video without recompression, this requirement becomes mandatory (in this case, the frame size/frequency must also match, and for MPEG2, the compression parameters, in particular, the bitrate).

    For MPEG files (in MPEG2, HDV, AVCHD formats), the order of the fields is specified directly in the source files, so the program determines the order of the fields automatically (of course, if the specified order coincides with the actual one - exceptions are rare, but they happen when the file is incorrectly recoded; if the video is taken from a camera or capture board, then the order of the fields in the file is correct).

    In the case of AVI files, it is generally impossible to automatically determine the field order, but, for example, for interlaced video from DV video cameras, the correct field order is Lower Field First. For video captured by most TV tuners, the field order is usually reversed - Upper Field First.

    If you want to save video in MPEG2 format for DVD, then MainConcept MPEG plug-in for Vegas must be installed and registered. In the latest versions of Vegas, you need to install the Sony DVD Architect program to do this. In this case, you need to select MainConcept MPEG2 in the list of file types, and the desired template (for example, DVD PAL) in the list of templates. If necessary, you need to adjust the video and/or audio bitrate, depending on how much video you need to put on the DVD. For one-hour footage, single-pass encoding at 8 Mbps for video is usually sufficient.

    If Sony DVD Architect is used as a DVD authoring program, then the marks placed in the project (inserted by pressing Ctrl+M at the current position) can be used to indicate the beginning of chapters in the created DVD. When saving a file in MPEG2 format, enable the "Save project markers in media file" option in the file save dialog, and DVD Architect will automatically use the project markers as the beginning marks of the DVD chapters (more precisely, the disc section that will result from this MPEG2 file) .

    Be prepared for the fact that saving the resulting file can take quite a long time (up to several tens of hours depending on the duration of the project, video resolution, compression format and computer power). If a significant part of the project is saved without recompression, then it is better to keep the source files on one hard drive, and save the result on another, physically separate hard drive, in order to significantly speed up the data copying operation.

    12. Encoding using a frameserver

    Sometimes there are situations when you need to compress the editing result using an external encoder program. This can be done by first saving the result into an AVI file without compression, or using a codec that allows you to save data without loss. In both cases, a lot of disk space will be required: for example, in the case of an hour-long project, saving it in an uncompressed format will require tens of gigabytes, and saving will take a very long time. If the result is needed only to transfer it to another program for encoding, then it is possible to avoid saving such a large intermediate file. To do this, there is a small free frameserver program DebugMode FrameServer, which can be downloaded from its official website http://www.debugmode.com.

    After installing the frameserver, launch Vegas, open the desired project and call the File/Render As menu. From the list of file types, select DebugMode FrameServer.

    When you click Save, specify a folder on the disk to save the intermediate file. After this, the frameserver settings window will appear:

    The parameters can be left as default, as shown in the figure. By clicking the Next button, a small intermediate AVI file will be created in the specified folder (this will take some time). It can be opened in any encoder program (Canopus ProCoder, TMPGEnc, etc.), and as soon as encoding is started, the encoding data will be transferred to the encoder directly from Vegas in uncompressed form, that is, without loss. This method of data transfer is called frameserving, when frames are transferred upon request directly from the editing program to the encoder through memory, bypassing recording into a large intermediate file. Among other conveniences, this method allows for multi-pass encoding using encoders that support it.

    Attention: do not try to open the same intermediate AVI file in several copies of encoding programs at once - the encoding result will be unpredictable. The described frameserver does not have correct support for this mode, and is designed for sequential coding of a project (although multi-pass coding is also allowed) with only one external process.

    Once encoding is complete, close the external encoder program and click the Stop Serving button in the FrameServer Debugmode window.

  • Video editing lesson in Sony Vegas 12 Pro. In this article I would like to talk about the capabilities of video editing in the Sony Vegas Pro 12 program. About what is new in the Sony Vegas Pro 12 program in contrast to previous versions. Video editing lessons can be found on the Internet, but we decided to make our own overview video lesson for beginners on video editing. It is of an introduction nature and provides initial skills in working with the program. You can download Sony Vegas pro 12 for free from the official website. The lesson on video editing in Sony Vegas will contain answers to the following questions:

    • how to create a project, save a project, change project settings
    • how to import and upload video to a project
    • how to edit and stitch video
    • how to upload sound, how to import a song to a timeline in the program
    • how to edit video and sound, setting parameters
    • how to make effects, how to add titles
    • how to calculate a video, how to render, what is render

    So, first, let's launch the program and look at its interface.

    First, go to the File menu and select New to start working with a new project

    A window will appear with the settings for the new project

    If you check the box as in the picture, then all the following project settings will be automatically created with these settings.

    If you don’t know what video settings you will have to work with, then you can click the button in the upper right corner and pointing to the video file, the program will automatically determine the video settings with which our video will be and adjust the project to it.

    and in the picture below you can see how the settings changed automatically

    In this particular case, the video was shot on a DSLR camera with the following settings: resolution 1920x1080, scanning progression, frame rate 29.97 NTSC signal, pixel format -1.0 (sometimes called square pixel).

    There are many ways to create a project and save it, including automatic creation. But it is also necessary to save the project. Still, the disadvantage of Sony Vegas Pro 12 is that it only works under the Windows platform, and not under Mac Os X. Autosaving of the project can be configured, but it does not always save. Be careful and try to resave the project yourself. It is very important to remember that the Russian version of the Sony Vegas Pro program also does not work correctly in some places, glitches appear. Don’t rush to download Sony Vegas for free in Russian, it’s better to start with the normal version. It is enough to create a project at the beginning of work, save it and periodically during work, using the keyboard shortcut CTRL + S, the project will be saved.

    Come up with a name for the project, a way to store it and go ahead, work!

    There are many ways to transfer and import video and audio content into a project, all of them can be found in the Sony Vegas Pro 12 Manual (Sony Vegas Pro 12 instructions). We will show one of the usable methods. Simply select the necessary files from the folder and transfer them to the timeline (the working window of a program for video and sound editing) as in the picture below.

    In the video viewing window, you will observe the position of the cursor movement.

    By moving the mouse cursor from one place to another, you will see how the picture changes in the preview window. By scrolling the mouse wheel, the time scale will change from a shorter period of time on the timeline to a longer one. This is necessary for precise work with video when increasing the time scale, or for rough stitching when it is enough to see the overall picture of the entire project.

    In our case, when transferring video fragments to the timeline, several pieces of video were transferred in the sequence in which we transferred them. During editing, pieces (plans) can be changed among themselves, arranging a sequence of frames in such a way as to subordinate the video sequence to the director’s idea, idea.

    How to trim video in sony vegas pro 12

    In order to shorten a video fragment, just pull the edges of the video to the left or right and cut it to the desired size. You can place the cursor at the cut location and use the S key to cut the fragment. You can also use a trimmer, but in this case it is not very convenient.

    You just need to take a fragment of the video and drag it, or dock it to another. By pulling the triangles in the upper right corner of the fragment you can make a smooth transition, disolf

    If you simply superimpose two fragments on top of each other, a transition is automatically created. Fade out as in the picture above

    If you right-click on a transition, you can get the transition properties and select the desired one

    The key combination CTRL+L is used as a magnetic snap
    Also, a group of objects (grouping) can be selected and dragged by simply selecting objects while holding down the shift key, while the selected objects are highlighted with a yellow highlight.

    How to make the transition to Sony Vegas

    In the Transitions section, you can select the required transition and drag it onto an already created transition by simply dragging the transition with the mouse, and a transition settings window will appear in which you can edit the properties of the transition

    In the transition settings window, you can save your changes made when setting up the transition, so that you can later use it as a preset (ready-made standard installation).

    How to make, add effect in Sonya Vegas

    To perform color correction, you need to select the filter of interest in the Video Fx section, and just as easily drag it onto the video. Also in the video settings window you can play with the settings and make a ready-made preset

    You can apply different effects to the same video many times, building a sequence of effects.

    How to add captions in sony vegas pro 12

    To add titles to a project, you need to create another track above the video, since the titles will be superimposed on the video and not vice versa. Right-click as shown in the picture on the area with video track settings and select "Insert video track"

    We go to the Media Generators section, as shown in the figure, and drag a preset with titles onto a new track, which can then be changed as desired.

    By zooming in by scrolling the wheel, you can zoom in and see the settings of a video fragment, be it a video or a picture or titles. By clicking on the icon, as shown in the figure below, you can go to the fragment settings and play with its properties.

    By clicking this picture, you can always get to the video settings, in this case

    By entering this window, you can change the position, scale and rotation of the video file

    By going into this window you can add video effects to video and audio effects to sound.

    In order to add a background music, simply drag and drop the audio file with the song onto the timeline

    Now, in order to change the sound volume level, select the audio track and use the hot keys SHIFT + V to call up the volume level line. On this line, by double-clicking the mouse, you can place a marker and use it to adjust the volume level, making the sound quieter or louder.

    How to stitch a video in Sony Vegas pro 12

    How to turn magnetic tethering on Sony Vegas pro 12 on and off

    In order to perform gluing, you need to dock the video clips to each other, trim and delete unnecessary fragments. In order for magnetic snapping to work, use the CTRL+L keys to turn it on and off when necessary and move, move the video as necessary. In order to display a video and save all the videos in the final single video file, you need to select the desired area with the mouse

    in the FILE menu select RENDER AS

    We will choose the XDCAM EX format in our case

    Make sure that the Render loop region only checkbox is checked - rendering only the selected area, so as not to render unnecessary things.

    By going to the advanced rendering settings Custom Template... you can configure the codec to suit your needs

    Click ok, and then Render and the video is rendered

    After the calculation is completed, you can launch the finished file in the player, for example VLC player.

    Here's a short lesson on how to make a video in Sony Vegas. How to make video editing in Sony Vegas, editing clips in Sony Vegas pro12. The next video lessons will be in other articles on video editing in Sony Vegas.


    The rest of the questions that arose while studying the Sony Vegas Pro 12 video editing program can be found in the Sony Vegas 12 manual, translated into Russian. The Sony Vegas manual, or instructions otherwise, contains answers to the following questions:

    1. What's new for video editing in Sony Vegas Pro 12.0
    2. Workspace window in Sony Vegas, what is it and what is it for?
    3. Frequently used windows, workspaces in Sony Vegas
    4. Working with projects in Sony Vegas, saving and changing project properties
    5. Adding sound, video and photos to the project. Working with Media Files in Sony Vegas
    6. Editing video on the timeline in Sony Vegas, video stitching and transitions
    7. Working with multicam in Sony Vegas, what is a multicam, convenience with multi-camera shooting in multicam
    8. Stereoscopic image, working with 3D in Sony Vegas. setting up a project for working with a stereo image.
    9. Using markers and commands in Sony Vegas, what are markers for?
    10. Editing a timeline in Sony Vegas, changing the properties of the work area
    11. Using automation, speeding up editing in Sony Vegas,
    12. Animation of videos and tracks in Sony Vegas. Working with tracks
    13. Applying effects in Sony Vegas, setting up presets for special effects
    14. Working with sound in Sony Vegas, sound plugins, noise reduction, generators, etc.
    15. Mixing console, working with sound on the mixer
    16. Video Compositing, compositing
    17. Video capture and work with HDV
    18. Working with XDCAM video
    19. Working with RED CODE
    20. Working with AVCHD video
    21.
    22. Creating and working with 5.1 sound
    23. Entering subtitles into videos
    24. Preview of your project, preview window and working with it.
    25. Video monitoring using instrument graphs, vectorscope and waveforms, spectrum analyzer.
    26. Synchronization by Timecode, synchronization by timecode in Sony Vegas
    27. Burning discs, preparing and recording DVDs and Blu-ray discs
    28. Printing video, preparing for recording on DV tape or HDV cassette
    29. Project rendering (settings for video rendering, saving to a video file, selecting formats)
    30. Use of hardware controllers, MIDI, GPU, Open Gl
    31. Application of scripts (scripts)
    32. Setting up the interface of the video editing program Sony Vegas pro 12
    33. Hot keys, configuration, programming hot key commands
    34. Glossary
    35. Indexes
    36. Contents