How to play on the Internet over a local network. How to create an online game

Currently, online games are common in all countries of the world. Every person likes to play his favorite game online: fighting, arcade, sports simulator, shooter, RPG, strategy. The number of games that you can play online is very large and is only increasing every day. Playing with a computer cannot be compared with playing with a living person who does not have a programmed behavior algorithm.

Having chosen your favorite game, the question arises: how to create a game online so that you can fight with live opponents and test the gamer’s traits? To do this, you will need to install the gaming program on your computer, then launch and download the game. After that you need to select the menu " A new game". Then you need to create game server with various capabilities, which other players can join by finding the created server.

Sometimes it may not be possible to arrange network game due to network problems. How to properly configure the network in this case and start playing online? To do this you need to install network card and corresponding software for her. Then you need to check the computer's IP address. If it starts with the numbers 172.17, then there are no problems with the network. If it is different, then you need to contact technical support. In addition, according to virtual network You can play with anyone, you can also use the network to make money.

How to make money on the Internet? Many sites offer to register and get users a lot of money for watching various videos. Alas, this is a hoax. You can earn money on the Internet, but only small amounts and not by watching clips. The main type of earnings on the virtual network is copywriting. This is the writing of various articles on order with the fulfillment of the requirements established for the article. They also pay money for clicks on sites.

You can connect a network for games not only to a computer, but also to a tablet. How to connect the tablet to the network? Without the Internet, a tablet cannot give the consumer complete pleasure from using it. You can connect to the tablet Wi-fi (the simplest and quick way Internet connections), 3G (the most important thing is that there is a connector for connecting a 3G modem), Ethernet. However, no matter how interesting the tablet is due to its compactness, to fully enjoy the online game it is better to use a computer.

Often when playing there is not enough speed. How to increase network speed to plunge into virtual reality? This is not an easy task, as there are many limiting factors. To increase Internet speed, it is advisable to increase throughput port. This can be achieved by changing the "speed" parameter in the "port parameters" tab. Also, to increase network speed, you can change the connection channel bandwidth or use more modern software equipment.

Two players - the simplest case

The simplest online game is designed for two players. IN in this case one of the computers will be the main one - the master, and the other - the slave. The main machine controls movements, collisions and the entire playing space in general. To synchronize game worlds, events are transmitted to the second computer, which marks them on its map (it is identical to the map of the main computer).

The slave device must also be given all random elements, for example, cartridges and first aid kits, which are placed in different places playing field. This is only done once before starting the game. The entire card can be transferred. The slave computer transmits keystroke information to the master.

How to create a network game on the Internet

Transferring data over is more difficult than over local network. This should be taken into account if you decide to make an online game. The fact is that there are delays in data transfer from time to time, and additional measures must be taken to ensure that the game continues to function properly. The movement of mobs usually follows a certain pattern, so the computer can send a command like “defend according to scenario B” or “escape according to scenario C”. Thus, the amount of information transmitted to it will be reduced, and it will be much easier to ensure synchronization - you need to periodically transmit signals that indicate that the object has crossed some cell of the playing field. This transmission protocol is good to use when working with busy channels, as it is delay-resistant.

How to make an online game: fighting cheaters

Those who are planning to create an online game should seriously think about methods to combat possible cheating. To protect computers from hacking, it is necessary to swap slave and master devices from time to time - this is not difficult to do.

If there are more than two players, new problems may arise. In order for a master computer to be able to serve many slaves, sufficient powerful processor. However, this is not the main difficulty. A situation that can become problematic is when the connection between computers suddenly breaks down. The solution may be to install a dedicated server. It is also possible to establish a connection not only between the host computer and the others, but also between all host computers. This way, each computer will periodically become the master, and if the master device becomes disconnected, nothing bad will happen. There is another option. You can abandon the “main” computer altogether. Each machine will control the movements of its mobs and its player, sending data to the others. This scheme will help solve almost all problems.

If you decide to create an online game yourself, you must take into account the fact that in the process of implementing your idea you may encounter some difficulties. Let's figure out how to create an online game, what might be needed for this and what/who should it be aimed at?

Types of games

Network games are conventionally divided into two types. The first one is Turn Based Games (step-by-step). Examples of such games are: checkers, chess and various Board games. The player has a certain amount of time to decide on the next action (step), while other players wait for their turn. The quality of such games is practically not affected possible problems With network communication, with a delay in communication, it cannot particularly spoil the impression of a smoothly running chess competition. The second type is Real Time Games. The most striking example of such games is the well-known Counter Strike. Players’ activities in such games take place in real time, and even a small connection problem significantly interferes with and slows down the gameplay.

Game Networking

How to make a network game, what types is it divided into and which one should you choose for yourself? Today there are two basic models interaction of computer games.

Peer-to-peer – is based on the interaction of peer applications and programs. It represents the equality of each of those running on this moment copies of the toy. This model monitors the state of other copies and sends messages to each of them. It is suitable only for those games that involve a small number of players. In general, each copy of the game is interconnected with each subsequent copy. Often, in such an interaction model, one of the running games can be designated by the host, i.e. New players will turn to it in order to be able to participate in the game. But this host cannot manage messaging between all games.

Client/Server is the second model of network interaction between various games, in which two types of programs can be distinguished. The first is the server program, which is responsible for all the hassle associated with organizing the game process and interacting with specified client programs. With this model, clients are able to exchange messages only with the server, without directly interacting with each other. This method allows you to create projects that can use the bandwidth of communication channels and support the simultaneous play of many people.

Two players

The simplest online game is one that is designed for two players. In this case, one of the computers will be the base (master), and the second, respectively, the slave. The main one will control all collisions, movements, i.e. everyone gameplay. For synchronization game worlds, the second computer receives events from the first and marks them on its video card. All random projectiles and items (first aid kits, cartridges) must be transferred to the slave device. This needs to be done once - before the start of the gameplay.

Creating a network game

Before you make a network game, you need to create short description and gradually add new ideas and details to it. Once the overall scope of the project becomes clear, it is necessary to calculate the approximate time for its creation, the software and equipment that will be needed in the future, as well as material costs.

Next, we create a multiplayer mode for our game if necessary. This is quite complex process, because today you can count several schemes for organizing multiplayer online games. It all depends on the genre of the project and its features. When writing the program itself, you need to try to accurately draw the details so that later there will be no problems with the graphical execution.

Every game developer asks the question: how to create a network game with uninterrupted functionality. We should not forget that transferring data to the Internet is much more complicated compared to a local network. Unexpected delays may occur during data transfer and in this case additional measures must be taken to maintain the game running ( uninterruptible power supply, For example). The movement of computer mobs, as a rule, is carried out according to a given scenario, which is why the PC can transmit the command “Defense according to scenario B” or “Run away according to scenario C”. Thus, we reduce the amount of information transmitted to them, and also significantly simplify synchronization. Periodically transmitted signals will be evidence that some object could cross the cell of our playing field. And such a transmission protocol is very convenient when working with heavily loaded channels, because it is extremely resistant to various delays.

After writing the game itself, you need to upload it to a server that will ensure data exchange between gamers. Next you need to test the game for the presence possible errors in both modes: online and offline, we fix problems. Under no circumstances should you allow a network game to start if it has bugs!

Ideas

How to make a network game if you don’t have enough ideas for its general design? In the process of developing an online game, difficulties may arise with ideas that add uniqueness and originality to your project. In this case, you can turn to other online games that have excellent potential and take something from them for yourself. You should pay attention to the opinions of users, as well as players. To do this, you need to create appropriate topics and polls on various forums and in social networks. It's a bit confusing, but by grouping the information, you can get an excellent scenario for your game. But don’t try to completely copy other people’s thoughts. You just need to develop your developed idea, complementing it with others proposed. It must be remembered that today the Network provides a huge variety of online games, including multiplayer ones. Therefore, new players can only be attracted by the presence of an interesting plot and good level execution of the project itself. And this is very difficult to implement. It is necessary to think through everything down to the smallest detail.

Player focus is the key to online gaming success.